QuestRex

A Classic Tabletop RPG

Four Classes, Endless Characters

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QUESTREX is a table-top, fantasy role-playing game based on the most famous RPG from the 80s. It leverages the old-school RPG conventions everyone already knows but with streamlined modern game mechanics and a unique Talent system. Its rules are comprehensive enough to cover all the basics, yet spare enough to avoid bloat and encourage player interpretation.

Familiar Old-School Gaming

Simple, powerful rules that most players already know. Get games up and running quickly with minimum fuss.

Powerful Talent System

Quickly and easily build the characters you want without dozens of classes or all characters becoming the same.

Themed Magic

Add flavor to your mages with simple, built-in schools of magic.

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Character may presenting their holy symbol in a fervent expression of faith and repel (and possibly destroy or dominate) undead and infernal creatures (demons, devils, etc.). Turn Undead:

  • Takes 1 action to perform in combat (see Combat, q.v.)
  • Requires the target creature(s) to be within eyesight and 120’ of character
  • Can be applied to groups of dissimilar monsters en masse by having the character make a single roll and then applying it to each.

To use this talent, have the character roll a d20 and consult the chart below. Round undead hit dice UP so a 8+1HD monster is turned as a 9HD one.

User Talent Level123456789101112+
113161920--------
21013161920-------
371013161920------
4471013161920-----
5T471013161920----
6TT471013161920---
7DTT471013161920--
8DDTT471013161920-
9DDDTT471013161920
10DDDDTT4710131619
11DDDDDTT47101316
12+DDDDDDTT471013
  • T = Turn or Trusted - creature is automatically turned if talent user is good or trusted if user is evil.

  • D = Destroyed or Dominated - creature is automatically destroyed if talent user is good or dominated if user is evil.

  • Turned undead will flee in terror from the character at maximum speed for at least 1 minute or until out of sight and not approach again for at least 1 hour. It may still fight back if cornered. Intelligent undead may, of course, still find ways to hector the character from afar.

  • Trusted undead will follow the talent user’s mental commands for 1 hour per the users’ level with Turn Undead. Intelligent undead will act as if they’re under a Charm Person spell (q.v.) and mindless undead following all orders without question.

  • Destroyed undead will instantly turn to dust.

  • Dominated undead will be under the complete mental control of the talent user for 1 hour per the users’ level with Turn Undead.

Dispel Magic

  • Casting: 1 action
  • School: All
  • Components: V,S
  • Duration: instant
  • Range: 120'
  • Save: none
  • Level: Wizard 3 / Priest 3
  • Target: 1 spell or 20' cube

This spell instantaneously ends either all spells within its area of effect or a single spell of the caster's choice. It affects enchantments on creatures and magically summoned creatures (they're dismissed to whence they came), but not magic items. The caster may dispel:

  • Their own spells automatically
  • Third level or below spells automatically
  • 4th level or higher spells with an Wizardry or Thaumaturgy talent roll against a DC of 5 + the level of the spell to be dispelled.

Our Products

QuestRex Core Rules

Based on the best known role-playing game from the 80s, QuestRex is a complete RPG based upon the d20 Open Game License. It leverages the rules everyone knows but with modern design and a system for building unique characters without endless classes, kits, skill or other game bloat.

QuestRex Cantrips

QuestRex Cantrips is an optional supplement for the QuestRex role-playing game with rules for adding zero-level Wizardry spells (cantrips) to a campaign. You will need QuestRex Core Rules to use this book. Cantrips increase the power of the Wizardry talent but do mitigate the problem of “useless” low-level casters who’ve used up their scant spell slots. Check with your game master to […]

QuestRex Mutations

QuestRex Mutations is a supplement for the QuestRex RPG that adds a new race talent option: Mutant. Mutants are great for retro-science-fantasy games or “gonzo” campaigns that mix wild science and sorcery together. You will need The QuestRex Core Rules to use this book.

QuestRex Psionics

An OSR Psionic system that DOENS’T SUCK? Yes! QuestRex Psionics is a supplement for the QuestRex RPG that adds usable psychic powers to your game. You will need The QuestRex Core Rules to use this book.