Zombie (Cadaver Animatum)

Level: 2
Type: Undead
Freq: UncommonNum: 1d6
Align: Neutral
Aura: Black with blotches of Gray HP: 2d8 (9 avg.)
AC: 14
Speed: 20’
Combat: +2
Saves: +0
Attacks: 1d8
Morale: Immune (n/a) Attribs: Str 12 (+1), Dex 8 (-1), Con 15 (+2), Int 5 (-2), Wis 6 (-2), Cha 5 (-3)
 Size: Medium
XP: 30
Treasure: None “They come from the bowels of hell. A transformed race […]

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Mummy (Cadaver Maledictus)

Mummy

Here’s a draft QuestRex mummy with some placeholder AI art (points if you get the Johnny Quest reference). I always wished mummies in fantasy gaming were a bit more like the Karloff’s great portrayal in the 1932 movie. This version hints at that in the lore. Level: 7
 Type: Undead
Freq: Rare
Num: 2d4
Align: Lawful Evil
Aura: Black […]

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New Backstoryr

QuestRex Backstory Screenshot

The latest QuestRex utility is up the QuestRex Backstoryr! It’s some nifty lines of code that allows you to quickly and easily create backstories for your characters. This version 1 is a bit bare-bones but I hope to expand upon it in the future with more options. I’ve got a notion to add Everway-styled “vision […]

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The Archer

An Archer

The archer is a lightly-armored, maneuverable fighter skilled in ranged combat. Historically they echo English longbowmen and the light infantry skirmishers in Byzantine, Islamic, or Mongol armies. Playing against the “All fighters to the front” trope, these characters are most effective when they can harry opponents at a distance by playing the battlefield as a […]

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Afanc (Monstrum Aquaticum)

Afanc Monster

Level: 8Type: Exotic BeastFreq: RareNum: 1Align: NeutralAura: Green with ripples of Dark Green HP: 8d8 (36 avg.)AC: 16Speed: 9”//18”Combat: +8Saves: +3Attacks: Bite (2d8), Claw x2 (1d8), Tail Slap (2d6+6)Morale: Steady (DC 7) Attribs: Str 21 (+6), Dex 10 (+0), Con 18 (+4), Int 6 (-2), Wis 12 (+1), Cha 8 (-1)Size: HugeXP: 650Treasure: None "The […]

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The Cavalier

A shining knight on a white horse.

The Cavalier was one of many new classes proffered in Gary Gygax’s imperfect 1985 Unearthed Arcana. It leaned hard into the Arthurian, knightly-warrior archetype: a skilled rider, a formidable combatant, and a devout adherent of chivalric codes. The “knight in shining armor” trope gets passed over in a lot of fantasy RPGs, likely because it […]

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The Illusionist

An illusionist peering around a corner.

The illusionist was always my favorite class to play. Standard magic-users were more powerful and a lot easier – with them you just blasted opponents and leveraged your considerable utility spells as needed. The illusionist could be very powerful but only with careful playing. You had to really think and scheme how to angle situations […]

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Swashbuckler

Swashbuckler fighter archetype

These fast-moving fighters live by both flair and the sword. They’re adept combatants with numerous well-rounded physical abilities making them wily opponents. Swashbucklers tend to travel unencumbered and wear only the lightest of armor. Many pirates fit this archetype. Alignment: Any Chaotic 1st level: Combat (x1), Multi-Attack (x1), Stealth (x1/2) 3rd level: Acrobatics (x1/2) or […]

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The Mendicant

Mendicant character class archetype

The mendicant is a wandering priest who embraces extreme asceticism to increase their connection to the divine. They keep only what they can carry and live as modestly as possible – often as beggars or wretches dependent on alms. This hard life forges hardy characters who are preternaturally tough and adept at mundane, earthly skills.

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The Obscurantist

obscurantist character class

The obscurantist is kin to the illusionist or mountebank but leans more heavily into the stage magician trope. They will typically present themselves as either "mere thieves" with no magical abilities (Stealth Casting) or as "powerful wizards" by staging their mundane skills as magical effects. If the later, opponents may be quite surprised at how […]

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